Tilly Phillips

An enthusiastic STEAM educator committed to addressing the challenges and gaps faced by teachers and the wider education sector. I am passionate about creating opportunities that enhance creativity, critical thinking, and collaboration for both students and educators. With a strong focus on integrating technology into learning, I bring experience coaching robotics, Innovation Sports, and esports teams, alongside leading digital solutions projects that connect real-world data to classroom practice. I am dedicated to developing inclusive, hands-on learning experiences and innovative solutions that empower educators, support professional growth, and inspire the next generation of learners.


Skills

#spreadsheet modeling
#networks and data transmission
#cybersecurity basics
#human-centered design
#app development
#web design
#user interface design
#data normalization
#system analysis
#data flow diagrams
#database design
#sql
#algorithm design
#digital solutions
#secondary education
#computational thinking
#engineering design process
#stem competitions
#innovation in education
#problem-based learning
#creativity in learning
#ethical technology use
#digital safety
#empathy in education
#growth mindset
#resilience
#problem solving
#creativity
#critical thinking
#adaptability
#collaboration
#communication
#soft skills
#prototyping
#design thinking
#programming
#coding
#robotics
#steam education

Interests

#future of work skills
#real-world problem solving
#cross-curricular projects
#educational leadership
#online safety
#data privacy
#ethical technology use
#sustainability in education
#mentoring and coaching
#community building
#student wellbeing
#inclusive education
#intercultural understanding
#curriculum innovation
#student engagement strategies
#virtual and augmented reality
#innovation in education
#design thinking
#maker spaces
#inquiry-based learning
#project-based learning
#creative problem solving
#data storytelling
#app and web design
#emerging technologies
#digital literacy
#esports and education
#game-based learning
#artificial intelligence in education
#coding and programming
#robotics
#steam education

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